Minecraft Dungeons II Artifacts List (35)
Artifacts are the active abilities in Minecraft Dungeons II (Minecraft Dungeons 2). Each one costs souls, which you earn by defeating mobs, then goes on cooldown. This list covers 35 artifacts by name: buffs like Warrior Drums and Warding Chimes, area attacks like Soul Harvester and the pouches, ammo swaps like the quivers, and supports like Totem of Shielding and Picnic Basket.
Soul cost and cooldown are only documented for a few artifacts (Winter Staff, Banner, Picnic Basket and Turtle Master’s Mandolin), so we leave the rest blank rather than guess. Everything here is marked reported until we test the release build.
Choosing artifacts
- Use quivers with a bow or crossbow to add elements.
- Pair artifact-heavy builds with the Artifact Amplifier, Health Synergy and Springload enchantments.
- Talismans such as Essence of Efficiency and Twisted Tooth help cooldowns and souls; see talismans.
- Artifacts matter most in Soul Storms.
Artifact table
35 of 35 entries
| Artifact | Draws a glowing ring for roughly nine seconds; heroes standing in it get stronger.Soul cost listed as 45. Name unconfirmed in pre-launch listings. Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Gives your weapons a burning effect for a time.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Gives your weapons a poison effect for a time.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Hold it up briefly, then rain fire down on enemies.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Your next three shots with a bow or crossbow carry a shock charge.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Fires a heavy purple beam while held; you can only turn slowly and cannot move while it runs.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Plants a patch of vines for about three seconds that poison and hold enemies in place.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Sets down a creeper-shaped candle that explodes after about three seconds.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Speeds up your movement and attacks for a time.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Makes your weapons deal electric damage for a time.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Makes you invisible through the shadowcloaking status.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | For four seconds every attack you make is a critical hit.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Swaps in a firework round that explodes on impact from your ranged weapon.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Your next three shots with a bow or crossbow are set alight.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Your next three shots with a bow or crossbow are frost-tipped.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Details not documented yet.Only the name is listed. Name unconfirmed in pre-launch listings. Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Charges up, then bursts souls outward for area damage.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Drops honey and bees on the ground.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Calls lightning down around enemies.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Sets out a basket that serves food for about six seconds.Soul cost listed as 15. Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Hurl it to set off a fiery blast.Name unconfirmed in pre-launch listings. Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Hurl it to set off a freezing blast.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Hurl it to set off a lightning blast.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | For about twelve seconds your hits make enemies burst in extra area damage.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Fires mines onto the ground that go off a moment later.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Gives you a movement speed boost.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Creates a zone where allies get shorter artifact cooldowns.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Sets up a hexagonal shield that blocks projectiles until it breaks.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | A song that gives nearby heroes a defensive boost.Soul cost listed as 20. Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Your next three shots with a bow or crossbow are coated in venom.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Makes you immune to damage for ten seconds.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | For about four seconds your critical hits deal double damage.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Blows a strong gust of wind.Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Summons a soul-powered blizzard against enemies.Listed with a 5-second cooldown and 15 soul cost; also trims artifact cooldowns 20% and boosts frost damage 15%. Artifacts spend souls to activate and then cool down. | Reported | |
| Artifact | Lob the potion and a violet cloud lingers where it breaks.Artifacts spend souls to activate and then cool down. | Reported |
FAQ
What are artifacts in Minecraft Dungeons II?
Equippable items with an active ability. Using one spends souls and then puts it on cooldown.
How many artifacts can I equip?
Pre-launch data says two below level 10 and three from level 10. One early review describes three artifact slots.
How do I get souls?
By defeating mobs. Every hero who damages a mob gains a soul, according to pre-launch data.
Are all artifacts confirmed?
Not all. Banner, Grindstone and Pouch of Fire are marked reported because pre-launch listings flag them as unconfirmed.