Dungeons II Story Quest Not Progressing
SymptomA story or side quest does not advance: the objective is missing from the map, the keys or gate do not appear, or a completed quest comes back.
If a Minecraft Dungeons II (Minecraft Dungeons 2) quest will not advance, no fix is confirmed yet. Players report a handful of separate quest bugs: Training with the Enchantsmith getting stuck at the dungeon entrance, missing objectives in Down into the Deep Dark, missing keys in The Final Souldown, and Echo Golem or Trembling Golem side quests that repeat or warn about saving. Mojang has not addressed them as of Oct 3, 2026. Everything below is player reports, mostly single posts.
What players report
- The Final Souldown: gate closed, no keys. A Steam poster says the main quest requires keys to open the door, the keys are not anywhere, and exiting the game and travelling to town did not help; a reply says the same happens to them, including dropping the key when attacked. A Reddit poster says a Shackler pinned them to the ground during the previous key-collecting quest, they restarted the game, and the next quest began with the gate closed and the keys gone.
- Down into the Deep Dark: nothing on the map. One Reddit poster says the objectives never update, so they cannot open the barrier at the bottom even after reaching it with a walkthrough.
- Training with the Enchantsmith: dungeon closed or quest stuck. A Steam poster and a second player say the dungeon entrance for the last book would not open. A Reddit poster says the dungeon was closed and that resetting the quest twice directed them to three different entrances before the correct one. Another Reddit poster says they are softlocked in the quest, and a third says the quest menu stopped responding from the radial wheel, forcing them to close the game and lose about three hours of progress despite autosaves. One reply on Steam suggests some dungeons unlock after you bring the Enchanter back to town. All are player reports.
- Echo Golem quest repeating. Two Reddit posters say an Echo Golem quest reappears after completion. One names the Howling Woods quest and says Illagers keep attacking the golem; the other says they completed it several times.
- Trembling Golem: “Your progress on this quest won’t be saved”. One Reddit poster sees this only on this quest, after finishing the other golem quests.
What you can try
None of these is confirmed to work.
- Check the quest log for a different objective than the one on the map.
- Quit to the title screen and reload your hero. One Reddit poster restarted the game to clear a stuck Shackler, but that did not restore their keys.
- If you are a co-op guest, see co-op connection issues for quest reward problems.
- For boss-room loops see boss arena out-of-bounds.
- Report it to Mojang with your platform, the quest name and what you did before it broke.
What Mojang has said
Mojang’s pinned Steam post says hotfixes for crashes and stability are in progress. It does not mention quest progression.
What we could not verify
How many players are affected, which platforms, and whether a patch is planned. This page will be updated after an official response or patch. If you lost progress, see also character progress reset.
FAQ
Training with the Enchantsmith: the dungeon entrance is closed. What now?
Several players report it. A Steam poster doing the quest for the last book says the dungeon entrance would not open and a second player had the same problem. A Reddit poster says the dungeon was closed and that resetting the quest twice sent them to three different dungeon entrances before the correct one; another says they are softlocked in the quest. No fix is confirmed.
The Final Souldown gate is closed and there are no keys. What now?
Two Steam posters and one Reddit poster describe this. The Reddit poster says a Shackler pinned them to the ground during the previous key quest, they restarted the game, and the next quest (The Final Souldown) began with the gate closed and no keys to collect. The Steam poster says exiting the game and travelling to town did not bring the keys back. No fix is confirmed.
Why does the Deep Dark quest show nothing on the map?
One Reddit poster says the Down into the Deep Dark objectives never updated, so the barrier at the bottom would not open even after they reached it by following a video. Only one report so far and no fix is confirmed.
Is the Echo Golem quest supposed to repeat?
Two Reddit posters say an Echo Golem quest (one names Howling Woods) returns after being completed, one saying they completed it several times. Neither knows if it is intended. Mojang has not said.
What does 'Your progress on this quest won't be saved' mean?
One Reddit poster sees this message on the Trembling Golem quest only, after completing the other golem quests. We have not found an explanation from Mojang.
Has Mojang acknowledged these quest bugs?
Not that we have found. Mojang's pinned Steam post says hotfixes for crashes and stability are in progress. It does not mention these quest bugs.
Did this fix it?
Sources
- Reddit r/MinecraftDungeons: Minecraft dungeons 2: quest didn't work (Down into the Deep Dark)
- Reddit r/MinecraftDungeons: Broken quest (Training with the Enchantsmith, dungeon closed)
- Reddit r/MinecraftDungeons: Softlocked (Training with the Enchantsmith)
- Reddit r/MinecraftDungeons: Lost 3 hours of progress after bug (Enchantsmith quest)
- Steam Community: A game breaking bug? (enchantsmith quest)
- Steam Community: Main story quest bugged out (The Final Souldown)
- Reddit r/MinecraftDungeons: Help! I'm soft locked and who do I report it to?
- Reddit r/MinecraftDungeons: Howling Woods Echo Golem
- Reddit r/MinecraftDungeons: Achievement Bug (Echo Golem quest reappearing)
- Reddit r/MinecraftDungeons: Trembling Golem 'progress won't be saved'
- Steam Community: Launch Update & Known Issues (Mojang pinned post)