Minecraft Dungeons II Best PC Graphics Settings

Last updated: Fixes
Glowing blue spectral skeleton and zombie spirits circle a forest clearing in Minecraft Dungeons II
Image: Mojang Studios / Xbox Game Studios

SymptomFrame rate is uncapped or unstable, or effects look noisy or flicker on PC.

To get Minecraft Dungeons II (Minecraft Dungeons 2) running smoothly on PC, cap your frame rate to your monitor’s refresh rate, turn Effects down from maximum if you see flicker or noise, and match your PC to the Steam requirements. Players report the game is well optimized: one reviewer saw 240 FPS on Ultra, while others report a hard-to-cap first launch and noisy effects at the top setting. We haven’t played the game yet, so we don’t list exact menu names; option names in your build may differ.

What the requirements say

Per the Steam store page:

MinimumRecommended
OSWindows 10 64-bit (1703+)Windows 10 64-bit (1703+)
CPUIntel Core i3-8100 / AMD Ryzen 3 2200GIntel Core i5-8400 / AMD Ryzen 5 2600
RAM8 GB16 GB
GPUGTX 1050 / RX 560, 2 GB VRAMGTX 1060 / RX 580, 6 GB VRAM
DirectX1111

See our system requirements guide for more.

What players report on launch day

These are individual reports, not benchmarks.

Blurry image and 25 FPS cutscenes

A Steam thread on this (14 replies within a few hours of launch) has several players saying the game looks lower resolution than expected and that fog and smoke look blurry or pixelated. One player at Ultra settings reported 144 FPS in gameplay but cutscenes capped near 25 FPS, and another said gameplay was locked to 60 FPS on Steam. Someone said the render looked like a lower resolution scaled up; one poster said the pixelation might be part of the art style. Two players said they tried editing the game’s .ini config and saw no change, and a third mentioned config tweaks going around but could not vouch for them. We could not confirm a fix or an official explanation as of Sep 29, 2026. If it bothers you, try the settings below first and send feedback.

Settings to try, in order

  1. Cap your frame rate. Set it to your monitor’s refresh rate (60, 144, 165, and so on) in the game if offered, otherwise in the driver’s control panel. This reduces heat and stutter.
  2. Turn on the highest sensible resolution for your GPU, then lower Effects first. If Effects at maximum cause flicker, drop one step.
  3. Lower Shadows if frames dip in crowded co-op fights.
  4. Use upscaling if the game offers it. We have not confirmed which upscalers the game supports.
  5. Run in borderless or windowed if alt-tabbing or the first launch misbehaves.
  6. Update your GPU driver and close overlays.

Windows-side tweaks that help any PC game

These are general Windows steps, not confirmed game-specific fixes:

Controls tip

The game plays best on a controller according to launch-day reviewers. Keyboard and mouse uses click-to-move, and many players are asking for WASD.

Co-op performance

Lag with four players is reported by some reviewers; a strong wired connection helps. See co-op and crossplay issues.

What we could not verify

Exact option names, default values, and whether the game has a built-in frame limiter. We’ll update this page after we’ve tested the PC build.

Individual results depend on your hardware; treat these as starting points, not guarantees.

FAQ

Why is the game running at 1,000+ FPS on my first launch?

One reviewer reported roughly 1,200 FPS on first launch with their CPU spinning up hard, and suggested lowering the frame rate and using windowed mode at first. Cap your frame rate to your monitor's refresh rate in the game, in the Nvidia/AMD control panel or with a limiter.

Why are cutscenes choppy?

Several reviewers and a Steam thread say cutscenes look capped at about 24 to 25 FPS even though gameplay runs at your full refresh rate. That looks like a design choice or limitation rather than your PC; see the blurry image section for related reports.

Does the game support WASD movement?

Players say no. Movement on PC is click-to-move with the mouse, or a controller. A controller is the recommended way to play.

Which settings should I lower first?

Effects, shadows and any resolution-scaling extras. One reviewer described noisy, flickering visuals with effects at maximum.

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